pc-games
PC and console game development principles. Engine selection, platform features, optimization strategies.
- Skills
- Creative design
- 2
What it does and how to use it
A skill that teaches Claude Code to do creative design tasks well. It is packaged knowledge the model uses whenever it is relevant.
- Install the skill (command above).
- In Claude Code, describe what you need - the skill turns on by itself when the context fits.
- No commands to memorize: you talk in plain language and the skill does the rest.
Install (Claude Code)
mkdir -p .claude/skills/pc-games && curl -fsSL https://doutorai.pt/data/lib/skills__pc-games.md -o .claude/skills/pc-games/SKILL.mdPaste this command into the terminal, in your project folder, and the component installs automatically.
Content
---
name: pc-games
description: PC and console game development principles. Engine selection, platform features, optimization strategies.
allowed-tools: Read, Write, Edit, Glob, Grep
---
# PC/Console Game Development
> Engine selection and platform-specific principles.
---
## 1. Engine Selection
### Decision Tree
```
What are you building?
│
├── 2D Game
│ ├── Open source important? → Godot
│ └── Large team/assets? → Unity
│
├── 3D Game
│ ├── AAA visual quality? → Unreal
│ ├── Cross-platform priority? → Unity
│ └── Indie/open source? → Godot 4
│
└── Specific Needs
├── DOTS p
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