objects_interface
The seaborn.objects interface provides a modern, declarative API for building visualizations through composition. This guide covers the complete objects interface introduced in seaborn 0.12+.
- Skills
- Scientific
- 0
What it does and how to use it
A skill that teaches Claude Code to do scientific tasks well. It is packaged knowledge the model uses whenever it is relevant.
- Install the skill (command above).
- In Claude Code, describe what you need - the skill turns on by itself when the context fits.
- No commands to memorize: you talk in plain language and the skill does the rest.
Install (Claude Code)
mkdir -p .claude/skills/objects-interface && curl -fsSL https://doutorai.pt/data/lib/skills__objects-interface.md -o .claude/skills/objects-interface/SKILL.mdPaste this command into the terminal, in your project folder, and the component installs automatically.
Content
# Seaborn Objects Interface
The `seaborn.objects` interface provides a modern, declarative API for building visualizations through composition. This guide covers the complete objects interface introduced in seaborn 0.12+.
## Core Concept
The objects interface separates **what you want to show** (data and mappings) from **how to show it** (marks, stats, and moves). Build plots by:
1. Creating a `Plot` object with data and aesthetic mappings
2. Adding layers with `.add()` combining marks and statistical transformations
3. Customizing with `.scale()`, `.label()`, `.limit()`, `.theme()`, etc.
- 🔒 Full content on the Pro plan (€7.99/month) -Need help with Claude Code?
Ask Dr AI - it explains things simply.
Need a tailor-made solution?
Not sure where to start with AI in your business? Get a free assessment and a tailored plan - no commitment.
Save hours every week with AI, no hassle
Doutor AI gives you 1,859 ready-to-copy AI prompts, by industry and in plain English - plus a complete technical library for those who want to go further.