mobile-games
Mobile game development principles. Touch input, battery, performance, app stores.
- Skills
- Creative design
- 0
What it does and how to use it
A skill that teaches Claude Code to do creative design tasks well. It is packaged knowledge the model uses whenever it is relevant.
- Install the skill (command above).
- In Claude Code, describe what you need - the skill turns on by itself when the context fits.
- No commands to memorize: you talk in plain language and the skill does the rest.
Install (Claude Code)
mkdir -p .claude/skills/mobile-games && curl -fsSL https://doutorai.pt/data/lib/skills__mobile-games.md -o .claude/skills/mobile-games/SKILL.mdPaste this command into the terminal, in your project folder, and the component installs automatically.
Content
---
name: mobile-games
description: Mobile game development principles. Touch input, battery, performance, app stores.
allowed-tools: Read, Write, Edit, Glob, Grep
---
# Mobile Game Development
> Platform constraints and optimization principles.
---
## 1. Platform Considerations
### Key Constraints
| Constraint | Strategy |
|------------|----------|
| **Touch input** | Large hit areas, gestures |
| **Battery** | Limit CPU/GPU usage |
| **Thermal** | Throttle when hot |
| **Screen size** | Responsive UI |
| **Interruptions** | Pause on background |
---
## 2. Touch Input Principles
###
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