asset-pipeline-controller-statusline
Asset pipeline controller monitoring texture processing, model optimization, audio compression, and platform-specific variants. Tracks asset processing queue status, file size optimizations, LOD generation progress, and compression ratios…
- Settings
- Status line
- 51
What it does and how to use it
A ready-made configuration that tunes Claude Code's behavior (status line) to your liking.
- Copy the configuration (command above).
- Paste it into your Claude Code settings file.
- Restart the session to apply it.
Install (Claude Code)
mkdir -p .claude/settings && curl -fsSL https://doutorai.pt/data/lib/settings__asset-pipeline-controller-statusline.md -o .claude/settings/asset-pipeline-controller-statusline.jsonPaste this command into the terminal, in your project folder, and the component installs automatically.
Content
{
"description": "Asset pipeline controller monitoring texture processing, model optimization, audio compression, and platform-specific variants. Tracks asset processing queue status, file size optimizations, LOD generation progress, and compression ratios across different asset types for game development workflows.",
"statusLine": {
"type": "command",
"command": "python3 -c \"import json, sys, os, glob; data=json.load(sys.stdin); model=data['model']['display_name']; current_dir=data['workspace']['current_dir']; os.chdir(current_dir); def get_file_sizes(pattern): files = glob.glob(
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