game-testing-framework
Use PROACTIVELY to implement comprehensive game testing frameworks with automated validation, performance testing, and multi-platform verification
- Commands
- Game Development
- 81
What it does and how to use it
A /slash command, ready to use, that runs a game development workflow in a single step.
- Install the command (command above).
- In Claude Code, type "/" followed by the command name.
- Follow the instructions the command asks for and let it run.
Install (Claude Code)
mkdir -p .claude/commands && curl -fsSL https://doutorai.pt/data/lib/commands__game-testing-framework.md -o .claude/commands/game-testing-framework.mdPaste this command into the terminal, in your project folder, and the component installs automatically.
Content
---
allowed-tools: Read, Write, Edit, Bash
argument-hint: [test-type] | --unit | --integration | --performance | --automation | --comprehensive
description: Use PROACTIVELY to implement comprehensive game testing frameworks with automated validation, performance testing, and multi-platform verification
---
# Game Testing Framework & Automation
Implement comprehensive game testing framework: $ARGUMENTS
## Current Testing Context
- Game engine: @package.json or detect Unity/Unreal/Godot project files
- Existing tests: !`find . -name "*test*" -o -name "*Test*" | head -10`
- CI/CD setup: @.git
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