game-performance-profiler
Use PROACTIVELY to analyze game performance bottlenecks and generate optimization recommendations across multiple platforms
- Commands
- Game Development
- 87
What it does and how to use it
A /slash command, ready to use, that runs a game development workflow in a single step.
- Install the command (command above).
- In Claude Code, type "/" followed by the command name.
- Follow the instructions the command asks for and let it run.
Install (Claude Code)
mkdir -p .claude/commands && curl -fsSL https://doutorai.pt/data/lib/commands__game-performance-profiler.md -o .claude/commands/game-performance-profiler.mdPaste this command into the terminal, in your project folder, and the component installs automatically.
Content
---
allowed-tools: Read, Write, Edit, Bash
argument-hint: [profile-type] | --fps | --memory | --rendering | --comprehensive
description: Use PROACTIVELY to analyze game performance bottlenecks and generate optimization recommendations across multiple platforms
---
# Game Performance Analysis & Optimization
Analyze game performance and generate optimization recommendations: $ARGUMENTS
## Current Performance Context
- Game engine: @package.json or detect Unity/Unreal/Godot project files
- Platform targets: !`find . -name "*.pbxproj" -o -name "*.gradle" -o -name "*.vcxproj" | head -3`
- Asset
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